class Defaults(edge_style: str = 'line', edge_color: str = 'gray', edge_fill_color: str = 'whitesmoke', edge_line_width: float = 1.0, vertex_size: float = 1.0, vertex_color: str = 'r', vertex_line_width: float = 1.0, vertex_strength: float = 1.0, font_size: float = 1.0, font_family: str = 'sans-serif', push_vertex_strength_vis: float = 1.0, push_edge_strength_vis: float = 1.0, pull_edge_strength_vis: float = 1.0, pull_center_strength_vis: float = 1.0, damping_factor: float = 0.9999, damping: float = 1, radius_increment: float = 0.3, force_modifier: float = -0.1, force_a_max: float = 0.1, axes_num: int = 2, edge_line_width_multiplier: float = 1.0, edge_line_width_divider: float = 120.0, font_size_multiplier: float = 20, font_size_divider: float = 100.0, vertex_line_width_multiplier: float = 1.0, vertex_line_width_divider: float = 50.0, calculate_vertex_size_multiplier: float = 1.0, calculate_vertex_size_divider: float = 10.0, calculate_vertex_size_modifier: float = 0.1, arrow_multiplier: float = 0.015, jitter_scale: float = 1e-06, push_vertex_strength_g: float = 0.006, push_edge_strength_g: float = 0.0, pull_edge_strength_g: float = 0.045, pull_center_strength_g: float = 0.01, push_vertex_strength_hg: float = 1.0, push_edge_strength_hg: float = 1.0, pull_edge_strength_hg: float = 1.0, pull_center_strength_hg: float = 1.0, layout_scale_initial: int = 5, vertex_coord_max: float = 5.0, vertex_coord_min: float = -5.0, vertex_coord_multiplier: float = 0.8, vertex_coord_modifier: float = 0.1, figure_size: tuple = (6, 6), x_limits: tuple = (0, 1.0), y_limits: tuple = (0, 1.0), axes_on_off: str = 'off', node_attraction_key: int = 0, node_repulsion_key: int = 1, edge_repulsion_key: int = 2, center_of_gravity_key: int = 3, max_iterations: int = 400, epsilon: float = 0.001, delta: float = 2.0)

Bases: ReferenceBase

arrow_multiplier: float = 0.015
axes_num: int = 2
axes_on_off: str = 'off'
calculate_vertex_size_divider: float = 10.0
calculate_vertex_size_modifier: float = 0.1
calculate_vertex_size_multiplier: float = 1.0
center_of_gravity_key: int = 3
damping: float = 1
damping_factor: float = 0.9999
delta: float = 2.0
edge_color: str = 'gray'
edge_fill_color: str = 'whitesmoke'
edge_line_width: float = 1.0
edge_line_width_divider: float = 120.0
edge_line_width_multiplier: float = 1.0
edge_repulsion_key: int = 2
edge_style: str = 'line'
epsilon: float = 0.001
figure_size: tuple = (6, 6)
font_family: str = 'sans-serif'
font_size: float = 1.0
font_size_divider: float = 100.0
font_size_multiplier: float = 20
force_a_max: float = 0.1
force_modifier: float = -0.1
jitter_scale: float = 1e-06
layout_scale_initial: int = 5
max_iterations: int = 400
node_attraction_key: int = 0
node_repulsion_key: int = 1
pull_center_strength_g: float = 0.01
pull_center_strength_hg: float = 1.0
pull_center_strength_vis: float = 1.0
pull_edge_strength_g: float = 0.045
pull_edge_strength_hg: float = 1.0
pull_edge_strength_vis: float = 1.0
push_edge_strength_g: float = 0.0
push_edge_strength_hg: float = 1.0
push_edge_strength_vis: float = 1.0
push_vertex_strength_g: float = 0.006
push_vertex_strength_hg: float = 1.0
push_vertex_strength_vis: float = 1.0
radius_increment: float = 0.3
vertex_color: str = 'r'
vertex_coord_max: float = 5.0
vertex_coord_min: float = -5.0
vertex_coord_modifier: float = 0.1
vertex_coord_multiplier: float = 0.8
vertex_line_width: float = 1.0
vertex_line_width_divider: float = 50.0
vertex_line_width_multiplier: float = 1.0
vertex_size: float = 1.0
vertex_strength: float = 1.0
x_limits: tuple = (0, 1.0)
y_limits: tuple = (0, 1.0)