class StrengthConstructorContract(push_vertex_strength: float = 1.0, push_edge_strength: float = 1.0, pull_edge_strength: float = 1.0, pull_center_strength: float = 1.0)

Bases: object

pull_center_strength: float = 1.0
pull_edge_strength: float = 1.0
push_edge_strength: float = 1.0
push_vertex_strength: float = 1.0