- class StrengthConstructorContract(push_vertex_strength: float = 1.0, push_edge_strength: float = 1.0, pull_edge_strength: float = 1.0, pull_center_strength: float = 1.0)
Bases:
object
- pull_center_strength: float = 1.0
- pull_edge_strength: float = 1.0
- push_edge_strength: float = 1.0
- push_vertex_strength: float = 1.0